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Posts Tagged ‘games’

Google Pac Man

As many of you probably already know, yesterday Google changed their logo to a playable Pac Man game in honor of the 30th anniversary of the game.  A few members of StackOverflow put together the code and assets to allow others (like me) to host it on their own site or even locally. Here is [...]

Unity

Currently, my job is to create a game to teach astronomy to middle school students. Luckily for me, there is an abundance of options for game engines to help me ranging from the simple and free (Scratch and Alice) to the expensive and complex (Unreal, etc). For our project we wanted an engine deep enough [...]

It Just Works: Steam and Blizzard

I recently purchased a well reviewed laptop (ASUS UL80Vt-A1) as well as Torchlight on Steam.  This was the perfect opportunity to see how Steam works on multiple machines.  I downloaded the Steam client to my laptop, entered my password, and all of the games I had purchased both online (Torchlight and Bioshock) and at retail [...]

Torchlight: When Fewer Features Means Better Gaming

Torchlight is a recent PC game available digitally for <$20 by Runic Games.   The developers decided to match the low price with a relatively sparse feature set.  Most games based around classes have more options for types of classes (or at least more subsets for those types) and many more spells/skills to learn.  While it [...]

Retro Tech

Moore’s Law states that the number of transistors on a chip doubles every 24 months.  Clearly, with ever increasing transistor counts the consumer can expect increasing performance.  The performance increases seen up until the early 2000′s allowed software (from games to, more recently, web applications) to increase in complexity as well to take advantage of [...]

Interactive Storytelling

I recently finished Batman: Arkham Asylum on PC and enjoyed it.   The gameplay was fun and the mix of puzzles, combat, and stealth made the game rarely feel repetitious.  What really makes Arkham Asylum interesting, though, is the storytelling.   There are many games known for their story (for better or for worse) that tell the [...]